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    Restricted Cavern Zone [REDO]

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    blahblahbal
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    Restricted Cavern Zone [REDO]

    Post by blahblahbal on Fri Jun 24, 2011 4:24 pm

    Hey there, it's me again with horrible levels Razz

    Anyway, I think this is better now, but I'm not sure, and I thought I might get better reception and answers here than on the SRB2MB even though this level is already in releases. Without further ado, I present the link:

    sendspace.com 8hp3n1

    Comment and criticize please, but be nice(though I don't think I have to say that here, most of us here are pretty tactful about things)

    P.S. It's still not finished, that's why I posted it in Editing.
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    Fawfulfan
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    Re: Restricted Cavern Zone [REDO]

    Post by Fawfulfan on Sun Jun 26, 2011 7:22 am

    Why didn't you name it mt_restrictedcavern.wad? It would be much more in line with conventions.


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    blahblahbal
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    Re: Restricted Cavern Zone [REDO]

    Post by blahblahbal on Sun Jun 26, 2011 10:44 am

    Hmm, I could change it to that. I hadn't actually realized that it wasn't in line with conventions. Also, I just had an idea to make the level more "restricted" feeling. I'll add some sideways crushers in an area to get to some powerful area. And maybe some caution signs in places, along with falling platforms.

    EDIT: Oh and I'm planning on adding a few more small lavafalls into the level. I'll rename it on the next upload as well.

    EDIT2: Here's the promised update: sendspace.com sb50r3
    It has a few more lavafalls in it, along with a death pit with a falling platform. I should probably change the music tune as well as add some more midair rings. What do you think?
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    Re: Restricted Cavern Zone [REDO]

    Post by a cat on Mon Jun 27, 2011 5:26 am

    Not a bad level. Only thing is the textures need to match a little more. And the game crashed when in a diffrent game mode because of no player 1 starts. But other then that it was a very good level.
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    Re: Restricted Cavern Zone [REDO]

    Post by blahblahbal on Mon Jun 27, 2011 11:36 am

    Well, Match levels aren't supposed to have player 1 starts I don't believe. The level does have match starts, though. Just set the testing mode to "Match" in SRB2DB.
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    Re: Restricted Cavern Zone [REDO]

    Post by Fawfulfan on Tue Jun 28, 2011 10:49 am

    blahblahbal wrote:Well, Match levels aren't supposed to have player 1 starts I don't believe. The level does have match starts, though. Just set the testing mode to "Match" in SRB2DB.
    No, it is the official convention to include a Player 1 Start in Match and CTF levels. This is to prevent the game from crashing if you load up the map in Single Player using the -force parameter.


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    Re: Restricted Cavern Zone [REDO]

    Post by blahblahbal on Tue Jun 28, 2011 1:13 pm

    Oh, ok. I'll do that then. My mistake. Next update will have it in it. Also, what do you all think about the sideways crushers? I mean, it IS supposed to be an ERZ themed(sort of) match level.
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    Re: Restricted Cavern Zone [REDO]

    Post by a cat on Tue Jun 28, 2011 5:54 pm

    It seems like a good idea. The only thing is you need to make a polyobject for it.

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